Proliferate. Infect. Energy. Quest Counters. -1/-1 Counters. Level Up. This cube brings all the less used counters and related mechanics together, to celebrate an environment without a single +1/+1 counter in it. Infect your opponents, then proliferate their poison counters; build up your energy reserve and take extra turns; or go for any of the non-counter related archetypes such as land sacrifice, artifacts, white weenies, blink, mill, and more.