Pauper Cube, featuring commons from Wizards of the Coast's initial implementation of "New World Order" at common - from Zendikar forward.
A low-power cube for multiplayer games between 2-4 players, Frontier Leisure is a massive 600-cards cube that embraces simplicity in card text and complexity in game experience. Inspired by the won...
Old-Bordered Cube featuring cards from Alpha to Scourge. Plays with old rules: there are plenty but main are damage on the stack and mana burn. I've had this cube for six or so years. It has...
A small, medium-power cube in the tradition of the classics, full of nostalgic cards and balanced gameplay.
New Phyrexian horrors continue to emerge from Mirrodin's core. The planet is rubble; its forests are ash; its seas are a toxic sludge, and the landscape itself has been scorched and blasted. All th...
Powered Cube, focusing on powerful combos and synergies throughout Magic's history.
Modern cube favouring synergies over raw power. Likely to "splash" a few Legacy cards in the future to shore-up some weak spots.
A multiplayer drafting adventure that bends the rules and lets craziness occur. Starting life total is 30. You get the second half of a meld as a free card, and let loose for a wild free-for-all ba...
Cube draft with the twist that games are played with [[Yet Another Aether Vortex]] always in effect. Everything is built around this game changing mechanic.