Hour of Devastation :: Hostile Desert :: Cubes

JudgeTower (478)
By: ct
Judge tower !
Desert Cube Modified (480)
By: ct
http://www.cubetutor.com/cubeblog/10432 Modified version of the Desert Cube. Draft with 3 packs of 18 or 4 packs of 15. You must draft all lands you plan to use.
Desert Cube Modified (480)
By: ct
http://www.cubetutor.com/cubeblog/10432 Modified version of the Desert Cube. Draft with 3 packs of 18 or 4 packs of 15. You must draft all lands you plan to use.
Ccube (706)
By: ct
Tags: Legacy
Durdle Cube! Designed as a cube that has a plethora of synergies available to it. Its speed and power level are both generally smaller than other cubes, its creatures are smaller and slower and require more resources to work with. The base idea is that regardless of your deck's speed, it should function somewhat like clockwork. The standard, 2 power "aggro" creature drop has been moved to CMC 3 in this cube. In addition, the combinations are meant to ensure slower growth instead of explosi...
Teo Juan's Monoblack Cube (450)
By: ct
Drafting: -Draft 3 packs each containing 12 cards. -Players must use only swamps for basic lands. Supported Themes: -Zombies Tribal -Vampires Tribal -Aggro -Sacrifice -Discard -Self-discard -Artifacts -Self Mill/Reanimate -Control/Big Mana
"Frontier" Cube (719)
By: ct
A Frontier-style cube where any cards printed with the new M15 border are legal, excepting Conspiracy 1 cards. Multicolored strategies are encouraged and rewarded, I try to make it as easy as possible to play as many colors as possible. A list of strategies that my cube is specifically built to support: U/R Artifacts B/R/W Reanimator U/B/W Zombies W/U/B/R/G (Any combination) Energy W/R/G Tokens U/R Spells G Ramp R Burn W/U/B/R/G (any combination) Superfriends W/B/R Vampires Thes...
Adventures of the Gatewatch (755)
By: ct
Tags: Frontier
Follows the current narrative of Magic the Gathering (Gatewatch)
The Endless Cycle (540)
By: ct
Cycling graveyard discard reanimate multicolor shenanigans. Above all I have strived for balance in this cube. I hope you enjoy.
Amonkhet Desert Cube (432)
By: ct
I decided to try my own "draft your lands" cube and was inspired by the new desert theme in the Amonkhet block. Designed to be drafted 18 cards per pack, players may not add ANY lands from outside the draft. Themes include: Discard/Cycling +1/+1 counters matter Deserts Matter Landfall Merfolk/Wizards/Zombies/Goblins
Cycling Cube (360)
By: ct
WR Lifegain RG Madness BW Astral Slide/ Blink Control UB Cycling Matters RB Reanimator BG Lands BW Discard UG Self Mill + Delve WG Threshold UR Instant and sorcery Recursion
The Wasteland Cube (926)
By: ct
Boros - Defenders "When the world has gone mad, the best offense is defense. Our walls may be breached, but if our spirits hold, we may find salvation on the other side." Orzhov - Cultists "The land is corrupt because our souls are corrupt. This nightmare is our punishment for a sinful life. We are already lost, this is our test." Rakdos - Cannibals "No laws. No civilization. No pretense. Just one rule. The Rule of Blood." Golgari - Waste Mutants " *alien sounding language* " ...
Creatureless (369)
By: ct
Creatureless is exactly what it implies: No creature cards. In order to compensate for this, if something would refer to creature cards, they instead refer to cards that create creature tokens as an enter the battlefield effect.
The Cat Cube (607)
By: ct
This cube is my first attempt at designing a cube.
Just Deserts (538)
By: ct
Fork of http://www.cubetutor.com/cubeblog/10432 More cycling, delve, dredge. Less colored mana.
Mordor's Cube (360)
By: ct
Set sail from the Old World, and begin The Exploration.
Gwen's Cube (522)
By: ct
The point of this cube is mechanics that synergize with each other in one way or another. there are many mechanics that I enjoyed an saw they could work well together.
Future Cycle (360)
By: ct
Welcome to the Future Cycle! This cube is a very low-power, singleton breaking format drawing heavily from Time Spiral design ideas and the graveyard themes seen in Innistrad and Amonkhet. A few major themes define the environment: Deserts: These lands have so much untapped potential, which I am hoping to explore with this project. By using a Desert manabase, the stage is set for graveyard interactions and an absence of fixing. Cycling: This is a great mechanic, that in this cube feeds ...
Origins + (Double Standard cube) (541)
By: ct
Tags: Frontier
DTK - EMN standard + KLD - XLN (RIX) standard
Listado Carpeta Roy (968)
By: ct
Listado de cartas en carpeta para cambio o venta.
Listado Carpeta Roy (968)
By: ct
Listado de cartas en carpeta para cambio o venta.
NetworkEffects (480)
By: ct
Standard cube, mid-powered, overlapping archetypes, synergy driven.
New Wheel: UGBRW (369)
By: ct
This cube is an attempt to restructure the color wheel: UWRBGU UW: Blink/Flicker WR: Forge (artifact and equipment matters) RB: Aggrocrat (suicide aristocrat) BG: Grave-sift (graveyard matters, not reanimator) GU: Miracle-grow (+1/+1 counters) Next update: expand for other color combanations ex: UR: Butt-Hurt (Cheat, Steal, and Unfair) counterspells and theft spells GW: Hatebears UB: Mill
Graveyard Shenanigans v5 (447)
By: ct
Tags: Legacy
This is a reboot my graveyard-themed cube. Amonkhet has added a lot more options for colors like white and blue so a major update is in order.
Post-Apocalypse (480)
By: ct
A blatant ripoff of the desert cube but with more unfun cards
First Non-set Cube (395)
By: roomunrecalled
Non-singleton cube. The rares/mythics are supposed to be in a separate pool and then added separately to complete 15 card packs (uncommons/commons are shuffled together normally)
FC Reboot (369)
By: ct
Erratas: -Ash Barrens is a Desert -Marionette Master only has Fabricate 2 -Solemn Recruiter is a 1/1
Cevraini-Standard (437)
By: ct
Tags: Modern
Friends and family - introduction to standard fun and awesome cards
Johannes's Cube (360)
By: ct
Tags: Legacy
amonkhet themed Budget cube
Nibelungenstrasse (359)
By: ct
My first cube:) I'm so proud of it! It's meant to be a nice casual experience, that's why I included some Un-set cards and some conspiracy cards. It's creature heavy however contains a lot of combat and graveyard tricks so the playing experience is interesting.
DinoCube (384)
By: ct
My latest iteration of the Dino Cube! Now, with rares, mythics and other powerful shenanigans.